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Collections & Observations

We think therefore we are

I heard Charles Leadbeater speak about his new book at the British Library last night.

We Think explores how the web is changing our world, creating a culture in which more people than ever can participate, share and collaborate, ideas and information.

The talk was entitled ‘We think: will the web be good for us?’ (here it is on Upcoming) and it focussed on how creative expression is changing in light of social media, open-source, creative commons etc.

It was an extremely interesting evening and it complemented the recent Clay Shirky talk beautifully.

Here are the (edited) scribbles from my notebook:

Innovation
Innovation happens in groups - most innovation is the result of a far more collaborative process than it may at first appear. The technology behind the iPod was developed around a century ago (Me: eh?).

ilovebees
ilovebees.com was used as an example of group innovation. It’s too complicated to explain in detail here but please consult wikipedia for the full low down.

The gist is that a website was created as a viral marketing tool promoting the Halo 2 video game.

The website contained GPS co-ordinates but no explanation as to why or what. People visiting the website worked out that there were a series of payphones at the GPS co-ordinates. What began was a treasure hunt involving these payphones and the web. Eventually payphones located all around the world were involved in the game. People were given messages down the phone line and they had to communicate them to the other people playing the game. Sometimes in only a few seconds messages had to be circulated round the globe.

What’s remarkable about this example - and the reason it was mentioned - is because of the complexity of the organisation of the group. There was no leader, nobody told people they had to figure out the GPS co-ordinates even, it just happened.

Craftsmanship
The web may represent a mass return to ancient ways of working. The notion of work as creative expression is actually a pretty archaic approach as a general approach in the work place.

If you consider Linux coders for example, they are a bit like bee keepers or iron mongers - these are specialist crafts that require specialist skills but also these people LOVE what they do; their jobs are their craft, their vocation.

Me: My work has always been my vocation so it’s hard for me to see how this is something new

Collaboration and creativity
Notions of artistic creativity are brought into question when creation is collaborative. Some things cannot be created collaboratively. Imagine open source poetry - ‘it would be awful’.

Me: Actually, open source poetry could be really interesting. Hmmm [hear those cogs begin to whir]

Is this kind of collaborative creativity a predominantly first-world thing? It’s certainly possible that the most radical experiments involving collaborative tools (via mobile phone of course) could take place in the developing world (this is one example of that, are there any others?).

Don’t make me think
The web doesn’t appear to be a place for people to think together because we tend to join together with like-minded people. I wonder what we can do about that?

Content free for all or lock down?
The question we are going to face on every project from now on is should this be opened up (open source)? Or should it be locked down?

The corporation approach is to keep their work locked down, unavailable to the masses. But ultimately this approach probably won’t succeed. Brian Eno agrees.

Twitter games

There’s a war going on on Twitter and it has a hue.

Color wars 2008

We used to play color wars at summer camp. Near the end of the year the entire camp would split up into colors, red, green, black, blue, etc… and compete in a series of events: tug of war, egg toss, basketball…

zeFrank

I LOVE the idea of playing games on twitter.

So I started a thread using the concept of chain stories which I think would work really well within the 140-character medium.

Here’s how it went (read bottom to top):

Chain story

Some immediate issues surfaced:

  1. There has to be mutual follow-ship between the participants (the penultimate post on the above screenshot was tweeted by someone I wasn’t following and I didn’t see it at the time it was posted)
  2. Simultaneous posting from more than one participant (is likely and it…) breaks the thread (if facilitated by @replies)
  3. Likewise, delayed posting also breaks the thread
  4. It’s just generally difficult to follow the thread of the story

Possible solutions:

  1. Limit the game to two participants
  2. Set up a group and have people tweet to that somehow (this wouldn’t totally solve the simultaneous posting problem)
  3. Let the game descend into anarchy from time to time - use hashtags to follow the story rather than @replies

I’m inclined to take the latter approach. As long as an individual is monitoring the thread they could draw everything back together if tweets got out of control. Alternatively, the story could be allowed to branch off by changing the hashtag (#story, #story1, #story2 etc).

Ultimately for a game like this to work, it has to be spontaneous and simple. I’ll give it another try at some point and document it here.

Some other game ideas:

  • Word of the day: challenge people to include a specified (really obscure) word in their tweets
  • Web treasure hunt: clues build up a picture and participants have to identify a digital artifact and link to it
  • Degrees of separation: get from one person/thing/place etc to another in as few ‘degrees’ as possible
  • I’m NOT going to suggest Mornington Crescent as that would be far to geeky

27/03/08, 10:08
Filed under: Tagging, Twitter, Twitter games | Comments (5)

Brian Eno & Clay Shirky: The Power of Networks

Brian Eno & Clay ShirkyMy take on Monday’s Power of Networks talk at the ICA.

Some other documentation that I’m aware of:

Mark AM Kramer recorded it!
Blackbeltjones’s notes

Also these people blogged about Shirky’s talk at the RSA on Tuesday:
The Guardian blog
Joshua March

Brian Eno: We are much less informed now than we were in the 60s.

Clay Shirky: We’ve replaced planning with co-ordination.
e.g., ‘txt me when you’re nearby’

Brian Eno: Surely the government is spending millions figuring out online communities, assessing the risks and generally monitoring them.
Me: [chuckle]

Clay Shirky: In high-freedom environments, people use social tools for fun. In low-freedom environments they use them for political action.
Me: This is the stuff that gets me really excited. I’m going to write a dedicated post to do it justice. Watch this space :)

Clay Shirky: ‘Everyone knows that everyone knows that everyone knows’ is the key to producing a political movement…
‘Everyone knows’ = well, I know about it at least
‘Everyone knows that everyone knows’ = wow, other people DEFINITELY know it too
‘Everyone knows that everyone knows that everyone knows’ = now it’s in the public domain we’d better do something about it!

Brian Eno: The Microsoft model will fail. The Linux model will succeed.

Clay Shirky: A new corporate law is required. One that follows the creative commons principal that defines groups that are not commercially motivated.
Me: Also, a new approach to the concept of shareholders. Shareholders as taking a creative rather than financial interest somehow perhaps.

Brian Eno: We live in a much more dangerous and oppressive climate than we think. In a few years we will expect for Government to have access to our Facebook profiles.
Me: [more chuckles]

Clay Shirky: ‘Transparent conspiracy’ is a political tool of the future. In other words, you may as well announce collective action on a blog cos the authorities will find out anyway.
Me: Love the phrase ‘transparent conspiracy’.

Clay Shirky: The Masai all carry two things: a spear and a cell phone.
Me: !!!

Both agreed that the BEST thing about the web is it gives people a voice.
Before the mid-late 90s if you wanted to say something in public you couldn’t. There was no voice for the citizen. Now there is. So there.

Two fab new blogs

Nice to see 2 of my favourite Gov people are blogging:

Justin Kerr-Stevens
&
Emma Mulqueeny

It’s important that civil servants write blogs. ‘Nuff said.

17/03/08, 12:12
Filed under: Blogging, Government | Comments (2)

lgSHOUT!

The irrepressible Dave Briggs has launched another really cute local government web app.

lgSHOUT! is a ’site that lets local government folk yell for help or holler about something fabulous’.

It’s very similar in concept to a much loved micro-blogging tool.

It’s tools like lgSHOUT! that will open up geek concepts like micro-blogging to a mainstream audience, making web 2.0 truly accessible to ‘normal’ people.

Good one Dave.

14/03/08, 15:32
Filed under: Social media, Twitter, User-generated content | Comments (3)

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